Archive for the ‘DC’ Category

DMZ: Friendly Fire

April 16th, 2008 by Martin

I didn’t like this as much as the previous DMZ I’d read. I think it was because (I’m a bit surprised to say) it was less about the characters than the previous stories. Interesting and varied characters have been a big part of what I liked most about this comic. Even in the end, when I minded it less, (and read three issues on the bus to work this morning in quick succession), I still didn’t like it as much as early DMZ, though I liked it better than the beginning of the book.

For those who aren’t familiar, DMZ is about a post-succession United States. Or maybe a mid-succession. Basically, a bunch of people didn’t like the way the war was going, and they didn’t like the way their country was being run, and they decided to take over. But really, all that is just background painting for the stories that have been lovingly rendered in the foreground, that is, the lives of people living on manhattan island… or as it’s known in the book, the DMZ.

So yeah, interesting premise. Political, but it (refreshingly) doesn’t seem to beat you over the head with it. (Usually this means the book more or less agrees with my leanings, or I’d have noticed and gotten pissed about it. Either that, or I’m just a numbscull.) But it’s not the premise that keeps you entertained. It’s not even the setting, which, while it’s totally interesting to see what they do with a war torn New York, takes a distant second to the fascinating characters that have chosen to stay and live in the DMZ.

This book–not so much about the characters. There are only something like three new characters, and they are clearly only present to further this particular story, and none of them seem interesting enough to bring back in future issues. There is one development that happens toward the end of the book that I won’t spoil just in case there are DMZ readers reading this. Otherwise, the story is pretty much all about our hero, Matty Roth, doing what he’s allegedly been doing from the beginning, that is, tracking down a story. This mostly means he’s interviewing witnesses to a tragic event that happened in the beginning of the revolution. These witnesses are either not all that interesting, or they are characters we’ve met in previous issues, (and were more interesting then).

I don’t know, DMZ: Friendly Fire is still worth reading, especially if you’ve already been fascinated by the earlier DMZ, but I think these issues definitely represent a slump in the franchise.

Have you read it? What do you think?

Welcome to Tranquility #7-12

April 1st, 2008 by Martin

Welcome to Tranquility #7This, the second arc in the Welcome to Tranquility series was, I felt, easier to read than the first arc. Probably this was just some amount of familiarity with the milieu and characters. We return, of course, to the town of tranquility, a sort of retirement home for old superheros and supervillians.

The arc did a decent job of turning my expectations about which characters were bad and which were good head-over-heels, which I remember being true of the first arc also. Each individual comic told a piece of the overall plot, and I think each one also had a story at the end that was basically tangential or semi-related. The thing is, I doubt I would have liked these nearly as much if I hadn’t had the whole arc sitting in front of me to burn through in one sitting. The story that is dolled out is meager from issue to issue, and unfortunately, there are too many characters to really get attached to anybody in particular. Maybe the main sheriff girl, but even her I wasn’t super fond of or anything.

All in all, it was a satisfying conclusion, and worth a read. The first set were released in TPB, so I’d assume these will also be eventually.

Upcoming Comic Book movies

March 21st, 2008 by Rurik

There are quite a few movies coming out in the next year that have been produced from our beloved comics. Some will rock; some will suck. But here’s a list of the upcoming releases that I’m looking forward to:

Battlestar Galactica: April 4
Iron Man: May 2
Indiana Jones: May 22
Incredible Hulk: June 13
Wanted: June 27
Hellboy 2: July 11
Batman: The Dark Knight: July 18
The Punisher: September 12
Star Trek: December 25 (this may have been pushed back to 2009)
The Spirit: January 16, 2009
Watchmen: March 5, 2009
Wolverine: May 1, 2009

Unknown dates 2009:
Green Hornet
Superman

Batman: City of Crime

March 10th, 2008 by jason

City of CrimeWritten and laid out by David Lapham, pencils by Ramon Bachs, inks by Nathan Massengill, colours by Jason Wright, letters by Jared K Fletcher

Collecting Detective Comics 800-808, 811-814, this 287 page tome is something to really sink your teeth into. I read this not too long after reading the War Games epic which ran across all the Bat Universe titles, and found a world of difference between the two. Lapham’s thriller is much more cohesive than the sprawling chaos of War Games, perhaps rightly so, considering it’s coming from a single writer of a single comic. While appearing in the issues shortly after Ed Brubaker’s epic, the chronological time for this story is unknown. There are no cues saying whether it took place before or after, but the previous event is never mentioned that I could find. Robin is definitely Tim Drake, Akins is the police commissioner. Beyond that, it could really take place any time.

The title is apt: this is as much a story about Gotham as it is about Batman, maybe moreso. A beautiful gothic Gotham, beautiful like the wings of insect seen close up, a stinging, poisonous insect. Ever since Tim Burton’s film, Gotham has been almost universially represented like something out of Fritz Lang’s Metropolis, ironically enough, whereas Ramon Bachs give his Gotham a warmer feel. It’s the warmth of fresh blood, however, oozing from a slit throat. The first issue in the collection sets this tone, taking you on a journey through Gotham at night, a madman’s tour, pointing out the garishly painted masterpiece of a city. The price of admission is just a small bit of your soul. This is very much a prelude to the rest of the collection, lasting only 8 pages. This was originally a back up story, with the bulk of the issue having a War Games epilogue, but this collection only reprints this one.

Lapham has set the stage, and issue 811 contains the overture. Batman is seen sparingly, more hinted at, while Gotham’s residents go about their violent, unpleasant lives. Even the routine takes on a sinister cast when it occurs in Gotham. And the passing shadow in the gloom, preventing a domestic altercation with a thrown batarang, shows that Batman is there, even when not seen. He is an offspring of this city, but this parent does its best to reject its child, in much the same way as creatures in the wild attempt to consume their young. The characters start coming into play as the issue continues, lining up like a length of fuse, waiting for the spark to set them off, consuming each in turn just before the explosion that you know is coming.

The successive issues extend the plot, bringing in a few classic Batman villains, and hinting at a mastermind. There is much that is gruesome in this arc, and Lapham doesn’t shy away from the adult themes. Batman’s prime motivation in this story stems from an encounter with a Lolita-esque girl and his rejection of her advances. A run-of-the-mill tragedy in Gotham explodes into an atrocity to shake the city apart. We have an interlude in the action in issue 807 as a new act begins, and we focus on a specific neighbourhood. A magnifying glass is held up to a map of Gotham and we see this stretch of streets in detail, from the decaying dog in the gutter to the decaying crones gossiping on the stoop. Bachs’s art is glorious in its grotesquery, where we literally see all the warts. We also get to see Batman in a role that he seems so rarely used for anymore: being a detective. We see him almost as much out of costume as in it. The action ramps back up again for the rest of the arc, until the concluding battle royale.

This story worked in so many ways, compelling to me to keep reading far after I should’ve put it down for the night. It was nearly a compulsion to see what happened next, something that I haven’t found in comics as much lately. I can see where some might be frustrated with some of the convolutions that the story goes through, but it kept me riveted. I want to seek out Lapham’s other works to compare, see what he does with his own stories. The detail of the art kept me looking at panels over and over, picking up new things and little easter eggs with each new look. The muted colour palette fit in well with the noir revival setting, although it may have appeared differently in the single issues, as the trade used newsprint. I assume the single issues used the standard glossier paper, but the pulpiness of this story almost cries out for newsprint. The panels are on a black background, but a yellowing of aged newsprint wouldn’t feel out of place with these comics.

As I said, the chronology of this story isn’t pinned down, but in a real world context, Infinite Crisis is in swing, Jason Todd has reappeared as the Red Hood in the Batman comics, and One Year Later will start in just a few issues. The self-contained aspect of this story lets it exist on its own, outside of all of the continuity laden events going on in the rest of the DC Universe. No special knowledge, no real history lessons are needed here.

Astro City: Beauty

February 16th, 2008 by Martin

Astro City floors me. It’s one of those rare comic books that actually reaches the level of high art. A comic that actually means something when you get done with it. It’s a title that I am not even slightly hesitant to call literature. It consistently tells stories that are powerfully meaningful, even when taken out of the context of superpowers and costumes and cosmic space battles. Astro City has all that, but the story is so good that you get to the end of an arc, and you realize that it didn’t even need all that stuff. The part that sticks with you is that human story. But of course the point is that these stories are in that context. It uses that backdrop all the more powerfully to illustrate and punctuate the nature of what it means to be human by contrasting it with the inhuman elements present in the superhero genre. It’s a story telling formula with seemingly limitless possibilities, because the series continues to impress me with new and impressively compelling stories.

This issue in particular, did a good job of telling a very heart-warming story in the context of a relatively feeling-less robot character. We are hearing the story of a girl robot who is modeled after a Barbie doll. (I’m sure Barbie was changed to Beauty to avoid trademark infringement.) She has super strength and can fly, but she is also curt and tactless when it comes to human interaction. She’s made of plastic, and she saves the world on a regular basis, so most people give her a break. But we learn that she doesn’t know where she came from, or who she is, and that question nags at her, troubles and bothers her, making her far more human than external appearances would have us believe.

I’m not going to say anything more, for fear of ruining it for you. But let it suffice to say that finding out about her past is as deliciously fun as it is meaningful and thought provoking.

All in all, another home run for Astro City. You should read it now!